Fixed Out of Memory Problem in WebGL


I do not have much experience with webGL and I see that it is very demanding in the amount of memory that it can get to consume. I had to raise the bet a bit and fix some details to preserve a reasonable consumption

I have also improved some scripting errors, but they are still in the test phase, so I can not publish it in the store until I have the results

Files

DynamicOcclusion.zip 6 MB
May 28, 2017

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